Cheese, beer, and motion sensors. Best Wii drinking game ever!
Let’s get away from all the bad vibes from this whole IGDA debacle and appreciate some of the good games in indie game development, and the innovations that indies come up with.
I’ve been wanting to talk about this for a while now, but at TOJam 4 I saw one of the most ingenious drinking games ever. It’s a shame that it would never actually make it to the Wii console, but we can always imagine… and those of us with a bluetooth adapter can try it also on our own PCs!
ToJam helper, graphics floater, and GDDC executive member Barry Rowe made a great drinking game called Cheesohol 2, where 4 players can embark on an epic quest of goat pummeling and mountain climbing through the power of booze.

The game is setup such that the player’s beer is put in a special holder attached to their wiimote, and thus it can use the wiimote’s tilt sensor to detect when a player is drinking. Using this information, the game goes like this. To move forward you sip, and to attack you drink, whereas a full-on-chug can result is special over the top super-attacks like you see in the picture above. It’s a great, novel concept and makes for a fun drinking game.
In fact, there were a lot of great, interesting games made at this year’s ToJam, so you should really keep your eyes peeled for those as well. Here’s a video sampler of some of the things from the event, including some footage of Cheesohol at the start!












