Game Dev Diary: Day 40

January 31st, 2010

This is the last episode of Game Dev Diaries for a while. I’m now working on balance and testing which don’t really warrant daily episodes. I’ll probably come back near the release of the game for another episode. Anyway, hope you’ve enjoyed the trip through Mega Monster Madness’ development

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diary: Day 39

January 30th, 2010

A lives system is finally in place. We may be rolling this project up soon though, so stay tuned!

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diary: Day 38

January 29th, 2010

In today’s episode, I talk about adding in the new sound effects. There are some other visual changes you can find it you look around, but primarily this episode is about sound. Now, if only I could find some good music…

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diary (Distractions): Day 37

January 28th, 2010

A rant? About the iPad no less? BLASPHEMY!

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 36

January 26th, 2010

Some playtesting, some balance, and some minor UI tweaks. Nothin big today!

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 35

January 25th, 2010

Another day, another new set of changes to show. I’ve updated the start screen graphics and layout a bit to be more friendly and appealing, along with various smaller changes.

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 34

January 24th, 2010

Time to work out some box art! Lots of experimentation today, and lots of getting second opinions on everything. It’s a stressful endeavor.

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 33

January 22nd, 2010

Day 33 is up! It’s another art day for the project, with some more subtle details being shown.

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 32

January 21st, 2010

Today was an art day. I updated the equipment screen to have a respectable backdrop.

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter

Game Dev Diaries: Day 31

January 20th, 2010

Today I modify some graphics and talk about weapon advancement.

Social Networkings!:
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Reddit
  • Slashdot
  • StumbleUpon
  • Twitter