Baby Maker Extreme on G4TV!

July 15th, 2010

So far I’ve tried to avoid posting “spoilers” of BMX on my blog, but you know what? The game has been out over 3 months now and if you haven’t tried it yet, then I don’t even know why you visit this blog.

Anyway, yesterday Baby Maker Extreme was featured on G4’s Attack of the Show! And even better they seem to like it! Check it out to see what they have to say about my game, as well as two other mysteries of the xblig marketplace.

It’s great to see mainstream shows covering XBLIG, and I hope to see more in the future. Baby Maker Extreme might be having an “Extreme” new release soon for some new platforms… so stay tuned, especially if you like things that start with “i” before their names.

Also, in case you haven’t NOTICED the new game at the top of the site, I did release a game after Baby Maker Extreme. It’s called This is Hard, and has been available for multiple weeks now! If you like frustratingly difficult platforming games that are easy to get into, this is the game for you.

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A tease of Baby Maker Extreme

April 12th, 2010

In case you were wondering WHAT THE HECK BABY MAKER EXTREME IS? I’m here to assure you that you are not alone.

To help ease the transition, I have made the following teaser which will in no way help enlighten you to what the game is actually like.

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Baby Maker Extreme stealth release!

April 8th, 2010

Baby Maker Extreme

Yup, I had been working on Baby Maker Extreme in private, but now that it’s out in the wild, you should totally go try it. My goal with this was to make a fun, casual experience with some humorous aspects. Hope you enjoy it!

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Mega Monster Mania is out!

March 3rd, 2010

It’s true! FINALLY! Go download it to your XBox now! Exclamation point!

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Game Dev Diary: Day 40

January 31st, 2010

This is the last episode of Game Dev Diaries for a while. I’m now working on balance and testing which don’t really warrant daily episodes. I’ll probably come back near the release of the game for another episode. Anyway, hope you’ve enjoyed the trip through Mega Monster Madness’ development

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Game Dev Diary: Day 39

January 30th, 2010

A lives system is finally in place. We may be rolling this project up soon though, so stay tuned!

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Game Dev Diary: Day 38

January 29th, 2010

In today’s episode, I talk about adding in the new sound effects. There are some other visual changes you can find it you look around, but primarily this episode is about sound. Now, if only I could find some good music…

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Game Dev Diary (Distractions): Day 37

January 28th, 2010

A rant? About the iPad no less? BLASPHEMY!

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Game Dev Diaries: Day 36

January 26th, 2010

Some playtesting, some balance, and some minor UI tweaks. Nothin big today!

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Game Dev Diaries: Day 35

January 25th, 2010

Another day, another new set of changes to show. I’ve updated the start screen graphics and layout a bit to be more friendly and appealing, along with various smaller changes.

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