Archive for the ‘Games’ Category

A tease of Baby Maker Extreme

Monday, April 12th, 2010

In case you were wondering WHAT THE HECK BABY MAKER EXTREME IS? I’m here to assure you that you are not alone.

To help ease the transition, I have made the following teaser which will in no way help enlighten you to what the game is actually like.

Baby Maker Extreme stealth release!

Thursday, April 8th, 2010

Baby Maker Extreme

Yup, I had been working on Baby Maker Extreme in private, but now that it’s out in the wild, you should totally go try it. My goal with this was to make a fun, casual experience with some humorous aspects. Hope you enjoy it!

Game Dev Diary: Day 40

Sunday, January 31st, 2010

This is the last episode of Game Dev Diaries for a while. I’m now working on balance and testing which don’t really warrant daily episodes. I’ll probably come back near the release of the game for another episode. Anyway, hope you’ve enjoyed the trip through Mega Monster Madness’ development

Game Dev Diary: Day 39

Saturday, January 30th, 2010

A lives system is finally in place. We may be rolling this project up soon though, so stay tuned!

Game Dev Diary: Day 38

Friday, January 29th, 2010

In today’s episode, I talk about adding in the new sound effects. There are some other visual changes you can find it you look around, but primarily this episode is about sound. Now, if only I could find some good music…

Game Dev Diary (Distractions): Day 37

Thursday, January 28th, 2010

A rant? About the iPad no less? BLASPHEMY!

Game Dev Diaries: Day 36

Tuesday, January 26th, 2010

Some playtesting, some balance, and some minor UI tweaks. Nothin big today!

Game Dev Diaries: Day 35

Monday, January 25th, 2010

Another day, another new set of changes to show. I’ve updated the start screen graphics and layout a bit to be more friendly and appealing, along with various smaller changes.

Game Dev Diaries: Day 34

Sunday, January 24th, 2010

Time to work out some box art! Lots of experimentation today, and lots of getting second opinions on everything. It’s a stressful endeavor.

Game Dev Diaries: Day 33

Friday, January 22nd, 2010

Day 33 is up! It’s another art day for the project, with some more subtle details being shown.